Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 44 days ago
3 / 8 / 24
K / D / A
77.1%
Kill participation
549
Damage / min
8,602g
350.1 gold / min
105
40 placed · 17 cleared
27
1.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHauvippro102#1805
Jayce · Top
2 / 6 / 7
25.7% KP
17,225
15.4% share
9,964g
226 CS · 9.2/m
The Herta#Hokai
Malphite · Jungle
2 / 3 / 13
42.9% KP
13,390
12% share
10,218g
194 CS · 7.9/m
DK Despair#안 산
Locke · Mid
15 / 3 / 5
57.1% KP
32,760
29.3% share
12,869g
174 CS · 7.1/m
제리 왕#KR4
Zeri · ADC
13 / 6 / 9
62.9% KP
34,823
31.2% share
16,298g
217 CS · 8.8/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
3 / 8 / 24
77.1% KP
13,486
12.1% share
8,602g
27 CS · 1.1/m
Red side
DefeatZzk#asdf
Yorick · Top
5 / 8 / 1
23.1% KP
25,587
26.7% share
9,777g
176 CS · 7.2/m
zjy#KR1
Lee Sin · Jungle
7 / 5 / 5
46.2% KP
15,625
16.3% share
9,750g
137 CS · 5.6/m
Kynel99#1104
Anivia · Mid
5 / 6 / 7
46.2% KP
18,759
19.6% share
9,283g
183 CS · 7.4/m
Selfless#KR11
Ezreal · ADC
8 / 12 / 5
50% KP
27,510
28.7% share
11,549g
172 CS · 7/m
사랑하게 될거야#1111
Fiddlesticks · Support
1 / 5 / 11
46.2% KP
8,250
8.6% share
7,047g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
