Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 43 days ago
2 / 6 / 23
K / D / A
75.8%
Kill participation
302.7
Damage / min
10,507g
348.7 gold / min
140
49 placed · 21 cleared
35
1.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat강하다 별#123
Rumble · Top
5 / 3 / 5
41.7% KP
29,060
29.4% share
14,922g
264 CS · 8.8/m
左特稻草人#520
Wukong · Jungle
6 / 6 / 6
50% KP
15,515
15.7% share
12,404g
181 CS · 6/m
Practice Jg ID#KR1
Akshan · Mid
5 / 5 / 5
41.7% KP
19,120
19.3% share
12,961g
262 CS · 8.7/m
모린이먹여살리기#0310
Tristana · ADC
6 / 10 / 6
50% KP
30,014
30.3% share
14,964g
280 CS · 9.3/m
초계반#777
Taric · Support
2 / 9 / 13
62.5% KP
5,209
5.3% share
8,251g
31 CS · 1/m
Red side
Victory썸썸데이#KR1
K'Sante · Top
4 / 2 / 9
39.4% KP
12,410
10.1% share
12,297g
249 CS · 8.3/m
抖音丶鹏鹏426#426
Kayn · Jungle
6 / 5 / 9
45.5% KP
22,682
18.5% share
13,740g
208 CS · 6.9/m
TSDGB#123
Syndra · Mid
12 / 2 / 15
81.8% KP
41,815
34.2% share
15,845g
280 CS · 9.3/m
SRY#EEE
Yunara · ADC
9 / 9 / 13
66.7% KP
36,259
29.7% share
17,026g
274 CS · 9.1/m
내말들리니왜이렇게말렸어#찬성정
Lulu · Support
2 / 6 / 23
75.8% KP
9,120
7.5% share
10,507g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
