Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Defeat
Ranked Solo/Duo · 36 days ago
2 / 6 / 11
K / D / A
76.5%
Kill participation
489.8
Damage / min
8,919g
297.6 gold / min
125
46 placed · 16 cleared
37
1.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
14 / 1 / 4
52.9% KP
30,235
29.1% share
17,584g
266 CS · 8.9/m
노익스강#noex
Shen · Jungle
1 / 4 / 16
50% KP
15,908
15.3% share
11,741g
203 CS · 6.8/m
안재윤#안재윤
Sylas · Mid
8 / 2 / 4
35.3% KP
22,890
22.1% share
12,765g
201 CS · 6.7/m
로 컨#0214
Miss Fortune · ADC
9 / 5 / 11
58.8% KP
26,811
25.8% share
15,556g
288 CS · 9.6/m
렐복치#KR1
Rell · Support
2 / 5 / 21
67.6% KP
7,918
7.6% share
9,552g
37 CS · 1.2/m
Red side
DefeatAbyss#1753
Varus · Top
5 / 10 / 5
58.8% KP
32,496
27.6% share
11,074g
217 CS · 7.2/m
T1 Midir#KR06
Cho'Gath · Jungle
4 / 3 / 6
58.8% KP
13,737
11.7% share
11,499g
208 CS · 6.9/m
Rainy day#0808
Ryze · Mid
1 / 5 / 5
35.3% KP
33,165
28.2% share
12,153g
299 CS · 10/m
HLE GGomZi#666
Kalista · ADC
5 / 10 / 5
58.8% KP
23,699
20.1% share
14,682g
303 CS · 10.1/m
내말들리니왜이렇게말렸어#찬성정
Renata Glasc · Support
2 / 6 / 11
76.5% KP
14,679
12.5% share
8,919g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
