Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 34 days ago
8 / 5 / 5
K / D / A
44.8%
Kill participation
798.6
Damage / min
12,752g
437.5 gold / min
34
8 placed · 6 cleared
224
7.7 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory98天才#zz99
Jayce · Top
8 / 6 / 11
44.2% KP
31,435
21.3% share
13,998g
189 CS · 6.5/m
Im noob777#777
Kha'Zix · Jungle
12 / 3 / 11
53.5% KP
27,881
18.9% share
15,229g
227 CS · 7.8/m
EPG 카이조쿠단#쿠 마
Viktor · Mid
4 / 6 / 6
23.3% KP
29,959
20.3% share
13,706g
274 CS · 9.4/m
ParisVan#不知名歌手
Kai'Sa · ADC
15 / 8 / 14
67.4% KP
47,913
32.5% share
19,431g
228 CS · 7.8/m
푸 린#OwO
Pyke · Support
4 / 6 / 16
46.5% KP
10,205
6.9% share
10,116g
27 CS · 0.9/m
Red side
Defeat내말들리니왜이렇게말렸어#찬성정
Malphite · Top
8 / 5 / 5
44.8% KP
23,279
24.6% share
12,752g
224 CS · 7.7/m
taone#na2
Jarvan IV · Jungle
4 / 8 / 16
69% KP
14,653
15.5% share
12,544g
158 CS · 5.4/m
livinli#KR1
Azir · Mid
8 / 9 / 8
55.2% KP
29,692
31.3% share
13,201g
248 CS · 8.5/m
호랑이가될남자#KR1
Jhin · ADC
6 / 13 / 9
51.7% KP
19,545
20.6% share
13,229g
179 CS · 6.1/m
刘宇轩是牛屎粑粑#prs
Janna · Support
3 / 8 / 12
51.7% KP
7,598
8% share
9,252g
49 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
