Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 34 days ago
6 / 15 / 15
K / D / A
58.3%
Kill participation
738.6
Damage / min
11,499g
431.2 gold / min
23
11 placed · 4 cleared
161
6 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory느낌표물음표#KR2
Rumble · Top
6 / 8 / 13
31.7% KP
19,701
13.6% share
9,874g
145 CS · 5.4/m
돌굴비#DGB
Nidalee · Jungle
13 / 5 / 27
66.7% KP
27,843
19.3% share
15,173g
181 CS · 6.8/m
Indexy#KR1
Akshan · Mid
15 / 4 / 14
48.3% KP
30,839
21.4% share
15,642g
226 CS · 8.5/m
nun#linn
Kai'Sa · ADC
21 / 8 / 16
61.7% KP
46,002
31.9% share
18,513g
206 CS · 7.7/m
陨落的天才#世一中阳林
Camille · Support
5 / 11 / 18
38.3% KP
19,949
13.8% share
9,387g
18 CS · 0.7/m
Red side
Defeat1 cent top#KR1
Varus · Top
8 / 10 / 12
55.6% KP
30,881
29.6% share
11,438g
176 CS · 6.6/m
탄약톤#레넥톤
Nocturne · Jungle
3 / 11 / 14
47.2% KP
15,764
15.1% share
10,048g
172 CS · 6.5/m
stay wlth me#KR1
Locke · Mid
19 / 10 / 7
72.2% KP
32,633
31.3% share
15,583g
193 CS · 7.2/m
내말들리니왜이렇게말렸어#찬성정
Jhin · ADC
6 / 15 / 15
58.3% KP
19,696
18.9% share
11,499g
161 CS · 6/m
98天才#zz99
Alistar · Support
0 / 14 / 23
63.9% KP
5,346
5.1% share
7,385g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
