Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 33 days ago
8 / 8 / 8
K / D / A
61.5%
Kill participation
911.3
Damage / min
12,540g
550.8 gold / min
29
8 placed · 4 cleared
184
8.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory은여하#1103
Jayce · Top
5 / 6 / 11
50% KP
20,323
24.4% share
11,130g
185 CS · 8.1/m
안녕하세요 나다#KR1
Graves · Jungle
12 / 5 / 9
65.6% KP
16,792
20.2% share
14,071g
172 CS · 7.6/m
Aespa#Kari
Syndra · Mid
6 / 2 / 10
50% KP
22,791
27.4% share
11,745g
202 CS · 8.9/m
Yamal#s t
Kalista · ADC
9 / 5 / 6
46.9% KP
15,687
18.8% share
12,632g
166 CS · 7.3/m
팀을망치는미드#로코볼
Nautilus · Support
0 / 9 / 12
37.5% KP
7,699
9.2% share
6,449g
16 CS · 0.7/m
Red side
Defeat柚柚天天开心#ltz
Yasuo · Top
2 / 9 / 8
38.5% KP
12,001
18.9% share
7,803g
130 CS · 5.7/m
SMITE#K T
Lee Sin · Jungle
6 / 5 / 3
34.6% KP
9,010
14.2% share
8,455g
125 CS · 5.5/m
CƯỜNG CƠ TRƯỞNG#RANK1
Fizz · Mid
4 / 5 / 6
38.5% KP
8,989
14.2% share
7,987g
175 CS · 7.7/m
내말들리니왜이렇게말렸어#찬성정
Ezreal · ADC
8 / 8 / 8
61.5% KP
20,748
32.7% share
12,540g
184 CS · 8.1/m
Qnayia#ztmy
Seraphine · Support
6 / 5 / 14
76.9% KP
12,660
20% share
8,409g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
