Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 33 days ago
2 / 5 / 22
K / D / A
77.4%
Kill participation
420.3
Damage / min
9,816g
366.5 gold / min
84
33 placed · 7 cleared
21
0.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat齐枫永恩34D#奶熊王
Yasuo · Top
3 / 7 / 1
15.4% KP
16,645
16.6% share
9,861g
206 CS · 7.7/m
douyin福星小毅#miohf
Nocturne · Jungle
5 / 5 / 7
46.2% KP
11,061
11% share
11,100g
194 CS · 7.2/m
허수아비#무적이야
Fiddlesticks · Mid
10 / 3 / 6
61.5% KP
39,805
39.6% share
13,804g
225 CS · 8.4/m
mengyuzzz#555
Corki · ADC
3 / 9 / 7
38.5% KP
16,403
16.3% share
11,430g
197 CS · 7.4/m
Juhana#IsYou
Camille · Support
5 / 7 / 14
73.1% KP
16,572
16.5% share
9,340g
19 CS · 0.7/m
Red side
Victory抖音风屿永恩#Mio韩服
Yone · Top
4 / 3 / 5
29% KP
12,162
12.7% share
11,577g
253 CS · 9.4/m
Yamal#s t
Sylas · Jungle
5 / 7 / 9
45.2% KP
14,468
15.2% share
10,683g
153 CS · 5.7/m
Nostalgia#1941
Nasus · Mid
5 / 4 / 5
32.3% KP
21,804
22.9% share
10,910g
184 CS · 6.9/m
로 컨#0214
Yunara · ADC
15 / 7 / 8
74.2% KP
35,703
37.4% share
20,063g
272 CS · 10.2/m
내말들리니왜이렇게말렸어#찬성정
Lulu · Support
2 / 5 / 22
77.4% KP
11,256
11.8% share
9,816g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
