Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 29 days ago
0 / 7 / 16
K / D / A
50%
Kill participation
355
Damage / min
9,435g
266.9 gold / min
141
59 placed · 17 cleared
27
0.8 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat마인크래트프#세체뽀
Warwick · Top
5 / 7 / 11
50% KP
19,477
12.7% share
12,978g
243 CS · 6.9/m
抖音王纪超#26号首秀
Jarvan IV · Jungle
4 / 6 / 22
81.3% KP
21,557
14% share
13,759g
198 CS · 5.6/m
NS Calix#KR11
Annie · Mid
13 / 11 / 12
78.1% KP
53,704
34.9% share
16,540g
232 CS · 6.6/m
漆黒の氷と炎の魔法使い#KR123
Zeri · ADC
10 / 7 / 7
53.1% KP
46,403
30.2% share
20,298g
339 CS · 9.6/m
내말들리니왜이렇게말렸어#찬성정
Lulu · Support
0 / 7 / 16
50% KP
12,549
8.2% share
9,435g
27 CS · 0.8/m
Red side
Victory진짜롤너무어렵다#FATOP
Vayne · Top
7 / 7 / 10
44.7% KP
40,696
24.3% share
14,381g
215 CS · 6.1/m
抖音玉娇龙ovo#6666
Maokai · Jungle
3 / 7 / 20
60.5% KP
34,367
20.5% share
16,110g
234 CS · 6.6/m
DK Despair#안 산
Akali · Mid
22 / 6 / 7
76.3% KP
54,846
32.7% share
19,769g
282 CS · 8/m
Hebi#KRX
Yasuo · ADC
5 / 8 / 16
55.3% KP
25,064
15% share
16,039g
265 CS · 7.5/m
DNS Quantum#KR 1
Alistar · Support
1 / 5 / 29
78.9% KP
12,585
7.5% share
10,669g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
