Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 25 days ago
1 / 7 / 24
K / D / A
71.4%
Kill participation
487.6
Damage / min
6,804g
333.8 gold / min
72
26 placed · 10 cleared
23
1.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音景德镇剑姬#jdzjj
Fiora · Top
5 / 4 / 9
40% KP
17,956
19.7% share
10,117g
171 CS · 8.4/m
HLE Achael#07118
Viego · Jungle
10 / 4 / 8
51.4% KP
17,398
19.1% share
10,962g
152 CS · 7.5/m
태원마초#太原马超
Lissandra · Mid
8 / 2 / 14
62.9% KP
23,264
25.6% share
9,611g
143 CS · 7/m
HLE GGomZi#666
Kai'Sa · ADC
11 / 1 / 13
68.6% KP
22,434
24.7% share
13,395g
187 CS · 9.2/m
내말들리니왜이렇게말렸어#찬성정
Rell · Support
1 / 7 / 24
71.4% KP
9,938
10.9% share
6,804g
23 CS · 1.1/m
Red side
DefeatYiNova#2006
Renekton · Top
3 / 5 / 1
22.2% KP
14,484
19.7% share
8,065g
181 CS · 8.9/m
노블난도 #KR1
Sylas · Jungle
6 / 8 / 5
61.1% KP
14,995
20.4% share
8,507g
126 CS · 6.2/m
HLE Buddy#5812
Syndra · Mid
2 / 5 / 1
16.7% KP
15,219
20.7% share
8,487g
171 CS · 8.4/m
녕차선#KR2
Yunara · ADC
3 / 9 / 6
50% KP
20,388
27.7% share
11,539g
153 CS · 7.5/m
들개처럼#KR1
Shen · Support
4 / 8 / 7
61.1% KP
8,540
11.6% share
6,864g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
