Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 19 days ago
2 / 8 / 14
K / D / A
55.2%
Kill participation
303.9
Damage / min
7,108g
304.6 gold / min
91
33 placed · 13 cleared
28
1.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat출동출동119#123
Olaf · Top
2 / 7 / 12
48.3% KP
15,765
19.6% share
9,022g
164 CS · 7/m
다시 잘해보기#KR12
Qiyana · Jungle
15 / 5 / 6
72.4% KP
25,270
31.4% share
15,272g
161 CS · 6.9/m
duaud#KR2
Katarina · Mid
7 / 8 / 6
44.8% KP
18,007
22.4% share
8,849g
140 CS · 6/m
抖音玉娇龙ovo#6666
Syndra · ADC
3 / 10 / 5
27.6% KP
14,418
17.9% share
8,238g
141 CS · 6/m
내말들리니왜이렇게말렸어#찬성정
Rell · Support
2 / 8 / 14
55.2% KP
7,090
8.8% share
7,108g
28 CS · 1.2/m
Red side
VictoryT1 Midir#KR06
Trundle · Top
4 / 5 / 6
26.3% KP
11,666
12.7% share
8,265g
146 CS · 6.3/m
2027년의남자이찬혁#이희민
Jayce · Jungle
8 / 6 / 12
52.6% KP
17,024
18.5% share
11,537g
180 CS · 7.7/m
OnPi#온 피
Sylas · Mid
12 / 3 / 11
60.5% KP
26,248
28.5% share
13,056g
182 CS · 7.8/m
람곰치#BONK
Miss Fortune · ADC
7 / 6 / 12
50% KP
24,550
26.7% share
12,968g
193 CS · 8.3/m
Junhyuq#1002
Pyke · Support
7 / 9 / 15
57.9% KP
12,477
13.6% share
8,754g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
