Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 19 days ago
1 / 12 / 20
K / D / A
56.8%
Kill participation
315.5
Damage / min
10,180g
299.9 gold / min
167
70 placed · 25 cleared
39
1.1 CS / min
Objective control
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatahjhj d0 ngok#MVK
Jayce · Top
12 / 8 / 6
48.6% KP
44,117
33.3% share
16,802g
287 CS · 8.5/m
Eris#Greyt
Viego · Jungle
7 / 9 / 11
48.6% KP
22,134
16.7% share
15,426g
254 CS · 7.5/m
wawawv#1701
Syndra · Mid
7 / 6 / 16
62.2% KP
30,948
23.4% share
13,154g
228 CS · 6.7/m
BRO Wooper#KR3
Tristana · ADC
10 / 10 / 8
48.6% KP
24,592
18.6% share
15,522g
230 CS · 6.8/m
내말들리니왜이렇게말렸어#찬성정
Rell · Support
1 / 12 / 20
56.8% KP
10,710
8.1% share
10,180g
39 CS · 1.1/m
Red side
Victory소년가장 원딜#KR1
Gragas · Top
7 / 4 / 18
55.6% KP
24,780
19.1% share
14,423g
258 CS · 7.6/m
抖音丶小猪仔#小猪仔
Sylas · Jungle
3 / 10 / 13
35.6% KP
10,384
8% share
14,939g
247 CS · 7.3/m
mizu#mio韩服
Pantheon · Mid
12 / 7 / 19
68.9% KP
35,616
27.5% share
14,948g
206 CS · 6.1/m
웃으면서하자#포항항
Yunara · ADC
21 / 7 / 10
68.9% KP
49,879
38.5% share
22,795g
301 CS · 8.9/m
Luon#11111
Lulu · Support
2 / 9 / 33
77.8% KP
8,995
6.9% share
11,108g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
