Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 19 days ago
4 / 3 / 22
K / D / A
74.3%
Kill participation
369.5
Damage / min
10,651g
363.3 gold / min
126
61 placed · 15 cleared
39
1.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat夜雨声烦#YANG
Gnar · Top
1 / 5 / 7
36.4% KP
13,792
17.1% share
11,185g
239 CS · 8.2/m
정현심#KR1
Qiyana · Jungle
6 / 4 / 7
59.1% KP
24,849
30.7% share
14,255g
173 CS · 5.9/m
Dy GodJin#Jin
Locke · Mid
9 / 8 / 1
45.5% KP
16,968
21% share
11,868g
193 CS · 6.6/m
ComeBack#lm27
Caitlyn · ADC
4 / 7 / 4
36.4% KP
16,329
20.2% share
15,266g
285 CS · 9.7/m
抖音teng#世界第Ad
Rell · Support
2 / 11 / 12
63.6% KP
8,948
11.1% share
8,790g
30 CS · 1/m
Red side
Victory미리죽어요#KR1
Ivern · Top
0 / 1 / 18
51.4% KP
15,171
14% share
9,913g
153 CS · 5.2/m
uii6o#Miss
Ambessa · Jungle
12 / 4 / 14
74.3% KP
35,640
32.9% share
18,987g
297 CS · 10.1/m
No longer love#KR1
Viktor · Mid
8 / 8 / 9
48.6% KP
22,420
20.7% share
12,253g
210 CS · 7.2/m
불가사의 카르테#KR1
Yasuo · ADC
11 / 6 / 10
60% KP
24,176
22.3% share
14,741g
239 CS · 8.2/m
내말들리니왜이렇게말렸어#찬성정
Nautilus · Support
4 / 3 / 22
74.3% KP
10,832
10% share
10,651g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
