Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 17 days ago
4 / 7 / 16
K / D / A
87%
Kill participation
424.1
Damage / min
8,758g
328 gold / min
80
30 placed · 11 cleared
39
1.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory月下沙利叶#b9ii
Camille · Top
4 / 2 / 15
48.7% KP
16,931
15.3% share
11,013g
184 CS · 6.9/m
Tôi dại dột 1503#SGW01
Lee Sin · Jungle
13 / 2 / 15
71.8% KP
32,031
28.9% share
15,885g
233 CS · 8.7/m
코코아현#0404
Ekko · Mid
15 / 2 / 7
56.4% KP
29,646
26.8% share
17,194g
253 CS · 9.5/m
박보영 귀욤이#2581
Kai'Sa · ADC
4 / 9 / 10
35.9% KP
19,440
17.6% share
13,507g
230 CS · 8.6/m
매 루#KR1
Maokai · Support
3 / 8 / 19
56.4% KP
12,619
11.4% share
9,014g
30 CS · 1.1/m
Red side
Defeatshangxianshen#Ambes
Ambessa · Top
1 / 9 / 5
26.1% KP
16,726
17.1% share
8,216g
188 CS · 7/m
Saber#kr12
Wukong · Jungle
5 / 6 / 6
47.8% KP
15,574
15.9% share
10,460g
162 CS · 6.1/m
SweetCuteMe#UwU
Syndra · Mid
3 / 9 / 3
26.1% KP
13,904
14.2% share
9,414g
180 CS · 6.7/m
YOUSONOJAM#KR1
Yunara · ADC
10 / 8 / 7
73.9% KP
40,560
41.4% share
17,045g
281 CS · 10.5/m
내말들리니왜이렇게말렸어#찬성정
Lulu · Support
4 / 7 / 16
87% KP
11,323
11.5% share
8,758g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
