Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 12 days ago
1 / 6 / 32
K / D / A
70.2%
Kill participation
363.9
Damage / min
11,242g
339.6 gold / min
118
56 placed · 7 cleared
22
0.7 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어색했#7766
Fiora · Top
10 / 11 / 4
46.7% KP
35,899
27.9% share
17,449g
252 CS · 7.6/m
명치에팔콘펀치꽂는이도윤#KR1
Bel'Veth · Jungle
12 / 5 / 6
60% KP
27,608
21.5% share
19,634g
276 CS · 8.3/m
모종이#0310
Twisted Fate · Mid
3 / 8 / 13
53.3% KP
23,679
18.4% share
12,874g
209 CS · 6.3/m
uii6o#Miss
Yunara · ADC
2 / 10 / 5
23.3% KP
24,661
19.2% share
17,391g
332 CS · 10/m
Dorian#0404
Poppy · Support
3 / 13 / 16
63.3% KP
16,795
13.1% share
10,866g
33 CS · 1/m
Red side
Victory이직로그#0904
Varus · Top
17 / 7 / 3
42.6% KP
39,811
24.4% share
17,225g
263 CS · 7.9/m
抖音丶小猪仔#小猪仔
Taliyah · Jungle
5 / 9 / 12
36.2% KP
24,889
15.2% share
15,319g
246 CS · 7.4/m
T1 Midir#KR06
K'Sante · Mid
6 / 4 / 11
36.2% KP
23,459
14.4% share
12,723g
221 CS · 6.7/m
헤안나 스미레#탕 쿠쿠
Xayah · ADC
18 / 4 / 12
63.8% KP
63,268
38.7% share
22,324g
353 CS · 10.7/m
내말들리니왜이렇게말렸어#찬성정
Rell · Support
1 / 6 / 32
70.2% KP
12,044
7.4% share
11,242g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
