Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 10 days ago
0 / 7 / 11
K / D / A
55%
Kill participation
368
Damage / min
6,822g
269.8 gold / min
109
40 placed · 20 cleared
29
1.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataierlanxiaozhu#01321
Jayce · Top
3 / 9 / 10
65% KP
18,845
23.7% share
10,842g
199 CS · 7.9/m
무감정솔랭기계#2007
Kha'Zix · Jungle
6 / 8 / 5
55% KP
15,963
20.1% share
12,461g
170 CS · 6.7/m
팀을망치는미드#로코볼
Locke · Mid
8 / 9 / 2
50% KP
20,373
25.6% share
10,862g
166 CS · 6.6/m
제리 부하#2006
Yunara · ADC
3 / 6 / 6
45% KP
15,063
18.9% share
11,789g
224 CS · 8.9/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
0 / 7 / 11
55% KP
9,305
11.7% share
6,822g
29 CS · 1.1/m
Red side
VictoryFloating Cloud#178
Irelia · Top
10 / 6 / 4
35.9% KP
24,046
21.3% share
13,510g
224 CS · 8.9/m
hjzt0ahjhj#KR2
Jarvan IV · Jungle
14 / 5 / 13
69.2% KP
28,934
25.6% share
14,341g
184 CS · 7.3/m
抖音薄荷冰鸟#虞姬电竞
Anivia · Mid
10 / 1 / 11
53.8% KP
23,297
20.7% share
11,968g
177 CS · 7/m
plokijuhyg#yyc04
Jhin · ADC
3 / 4 / 18
53.8% KP
24,332
21.6% share
11,236g
199 CS · 7.9/m
들개처럼#KR1
Karma · Support
2 / 4 / 20
56.4% KP
12,196
10.8% share
8,611g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
