Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Defeat
Ranked Solo/Duo · 8 days ago
1 / 8 / 8
K / D / A
52.9%
Kill participation
424.7
Damage / min
6,249g
279.2 gold / min
71
30 placed · 8 cleared
19
0.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRkal#1106
Lucian · Top
3 / 3 / 2
29.4% KP
15,129
21.7% share
9,854g
216 CS · 9.7/m
초보유저1234#QwQ
Nidalee · Jungle
2 / 4 / 5
41.2% KP
9,870
14.1% share
8,576g
148 CS · 6.6/m
Hugo小宝贝#君临韩服
Yone · Mid
4 / 4 / 2
35.3% KP
10,505
15% share
8,961g
181 CS · 8.1/m
SRY#EEE
Kalista · ADC
7 / 5 / 2
52.9% KP
24,866
35.6% share
11,480g
202 CS · 9/m
내말들리니왜이렇게말렸어#찬성정
Renata Glasc · Support
1 / 8 / 8
52.9% KP
9,507
13.6% share
6,249g
19 CS · 0.8/m
Red side
Victory태양물고기#6797
Gangplank · Top
2 / 4 / 8
43.5% KP
17,569
20% share
9,041g
174 CS · 7.8/m
Shylie#KR1
Naafiri · Jungle
7 / 1 / 2
39.1% KP
11,730
13.3% share
10,550g
188 CS · 8.4/m
REDRED#따바라
Syndra · Mid
7 / 3 / 3
43.5% KP
21,285
24.2% share
11,522g
215 CS · 9.6/m
Heart#KR1
Yunara · ADC
6 / 5 / 9
65.2% KP
30,831
35% share
13,424g
214 CS · 9.6/m
Minit#0203
Lulu · Support
1 / 4 / 16
73.9% KP
6,596
7.5% share
7,451g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
