Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 8 days ago
1 / 3 / 20
K / D / A
52.5%
Kill participation
336.8
Damage / min
7,431g
324.7 gold / min
77
31 placed · 6 cleared
19
0.8 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySt4tic#S T
Pantheon · Top
8 / 4 / 3
27.5% KP
16,233
17.5% share
9,363g
140 CS · 6.1/m
Juhana#IsYou
Kha'Zix · Jungle
14 / 6 / 10
60% KP
26,537
28.6% share
15,251g
180 CS · 7.9/m
내최애는막차를탄다#일요일
Aurelion Sol · Mid
13 / 1 / 13
65% KP
25,144
27.1% share
11,866g
166 CS · 7.3/m
Kiey#1551
Aphelios · ADC
4 / 4 / 11
37.5% KP
17,277
18.6% share
12,721g
205 CS · 9/m
내말들리니왜이렇게말렸어#찬성정
Lulu · Support
1 / 3 / 20
52.5% KP
7,708
8.3% share
7,431g
19 CS · 0.8/m
Red side
Defeat龙龙奥拉夫#Mio韩服
Olaf · Top
4 / 7 / 3
38.9% KP
12,484
20.7% share
10,979g
188 CS · 8.2/m
Hugo小宝贝#君临韩服
Kindred · Jungle
4 / 10 / 5
50% KP
10,205
16.9% share
9,829g
149 CS · 6.5/m
AAAwendyAAA#zypp
Galio · Mid
5 / 8 / 4
50% KP
13,299
22% share
8,658g
158 CS · 6.9/m
vital#0916
Yunara · ADC
4 / 7 / 6
55.6% KP
18,943
31.4% share
12,004g
201 CS · 8.8/m
빠빠라기#KR3
Blitzcrank · Support
1 / 8 / 11
66.7% KP
5,483
9.1% share
6,249g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
