Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 3 days ago
0 / 7 / 16
K / D / A
59.3%
Kill participation
371.8
Damage / min
9,299g
293.2 gold / min
131
50 placed · 19 cleared
26
0.8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音柔风亚索#Mio韩服
Yone · Top
5 / 4 / 6
30.6% KP
16,031
12.5% share
13,391g
254 CS · 8/m
KRX Willer#KRX
Naafiri · Jungle
11 / 5 / 15
72.2% KP
27,760
21.7% share
17,002g
251 CS · 7.9/m
DNS Flip#2008
Ryze · Mid
8 / 7 / 5
36.1% KP
22,794
17.8% share
15,374g
286 CS · 9/m
T1 Jinbeom#KR3
Ezreal · ADC
9 / 7 / 11
55.6% KP
40,696
31.8% share
17,875g
280 CS · 8.8/m
키보드에음료쏟아서고장내는이도윤#KR1
Neeko · Support
3 / 4 / 19
61.1% KP
20,681
16.2% share
10,345g
42 CS · 1.3/m
Red side
DefeatThe Herta#Hokai
Pantheon · Top
10 / 5 / 2
44.4% KP
36,560
36% share
13,404g
196 CS · 6.2/m
let it be#0815
Vi · Jungle
2 / 7 / 5
25.9% KP
7,204
7.1% share
9,142g
132 CS · 4.2/m
AAAwendyAAA#zypp
Locke · Mid
7 / 9 / 3
37% KP
18,614
18.3% share
13,296g
225 CS · 7.1/m
노익스강#noex
Sivir · ADC
8 / 8 / 5
48.1% KP
27,518
27.1% share
17,149g
332 CS · 10.5/m
내말들리니왜이렇게말렸어#찬성정
Bard · Support
0 / 7 / 16
59.3% KP
11,791
11.6% share
9,299g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
