Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Victory
Ranked Solo/Duo · 3 days ago
1 / 4 / 29
K / D / A
63.8%
Kill participation
390
Damage / min
9,293g
324.9 gold / min
119
46 placed · 15 cleared
32
1.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSimsons#spfd
Pantheon · Top
7 / 10 / 1
32% KP
29,569
26.9% share
11,367g
195 CS · 6.8/m
抖音阿甘爱跑步#xtz小弟
Sylas · Jungle
3 / 8 / 10
52% KP
18,477
16.8% share
12,707g
209 CS · 7.3/m
uii6o#Miss
Ambessa · Mid
5 / 12 / 7
48% KP
24,484
22.3% share
11,925g
181 CS · 6.3/m
13day#Kyoka
Kai'Sa · ADC
8 / 6 / 5
52% KP
30,326
27.6% share
17,797g
254 CS · 8.9/m
nya#09121
Leona · Support
2 / 11 / 6
32% KP
6,925
6.3% share
7,934g
41 CS · 1.4/m
Red side
VictoryDepartures#Kami
Jayce · Top
6 / 9 / 8
29.8% KP
24,394
17.3% share
13,944g
244 CS · 8.5/m
DNS 또이브#KR13
Cho'Gath · Jungle
20 / 3 / 12
68.1% KP
30,728
21.8% share
15,667g
182 CS · 6.4/m
抖音柔风亚索#Mio韩服
Yone · Mid
12 / 6 / 11
48.9% KP
41,438
29.3% share
15,585g
233 CS · 8.1/m
JGF#eill
Jhin · ADC
8 / 3 / 18
55.3% KP
33,475
23.7% share
16,542g
263 CS · 9.2/m
내말들리니왜이렇게말렸어#찬성정
Rell · Support
1 / 4 / 29
63.8% KP
11,155
7.9% share
9,293g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
