Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 3 days ago
7 / 12 / 8
K / D / A
48.4%
Kill participation
569.3
Damage / min
11,202g
325.3 gold / min
153
60 placed · 26 cleared
41
1.2 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Gwen · Top
5 / 5 / 9
45.2% KP
49,806
38.2% share
14,701g
251 CS · 7.3/m
plokijuhyg#yyc04
Lee Sin · Jungle
7 / 6 / 8
48.4% KP
19,952
15.3% share
13,373g
214 CS · 6.2/m
Sanling#FPX
Locke · Mid
7 / 7 / 4
35.5% KP
20,607
15.8% share
13,558g
243 CS · 7.1/m
BJ감#S T
Tristana · ADC
5 / 11 / 10
48.4% KP
20,314
15.6% share
17,371g
271 CS · 7.9/m
내말들리니왜이렇게말렸어#찬성정
Camille · Support
7 / 12 / 8
48.4% KP
19,604
15% share
11,202g
41 CS · 1.2/m
Red side
Victory태양물고기#6797
Gangplank · Top
13 / 6 / 9
53.7% KP
45,860
27% share
18,479g
246 CS · 7.1/m
최섭섭#왜그랬섭
Rek'Sai · Jungle
6 / 5 / 13
46.3% KP
19,244
11.3% share
14,050g
195 CS · 5.7/m
대광 #God
Syndra · Mid
8 / 1 / 10
43.9% KP
44,677
26.3% share
16,075g
318 CS · 9.2/m
도은모찌#사랑해
Corki · ADC
12 / 11 / 12
58.5% KP
49,402
29% share
20,356g
306 CS · 8.9/m
들개처럼#KR1
Shen · Support
2 / 8 / 18
48.8% KP
10,917
6.4% share
10,562g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
