Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 240 days ago
11 / 5 / 28
K / D / A
79.6%
Kill participation
1,678.6
Damage / min
24,174g
627.9 gold / min
51
19 placed · 14 cleared
402
10.4 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorythichnuocdua#1805
Sion · Top
3 / 4 / 15
36.7% KP
22,554
10.3% share
13,347g
261 CS · 6.8/m
DK Sharvel#KR1
Qiyana · Jungle
16 / 10 / 19
71.4% KP
54,390
24.9% share
22,402g
287 CS · 7.5/m
YONG2#6666
Aurora · Mid
18 / 6 / 11
59.2% KP
53,979
24.7% share
19,256g
275 CS · 7.1/m
밤이싫어#kr9
Sivir · ADC
11 / 5 / 28
79.6% KP
64,626
29.6% share
24,174g
402 CS · 10.4/m
댕청잇#KR123
Neeko · Support
1 / 9 / 31
65.3% KP
22,827
10.5% share
11,491g
29 CS · 0.8/m
Red side
Defeat차가운코끼리#KR0
Jayce · Top
12 / 8 / 8
60.6% KP
50,619
28.5% share
19,987g
323 CS · 8.4/m
Raptor#KR123
Vi · Jungle
7 / 11 / 14
63.6% KP
23,699
13.4% share
15,119g
196 CS · 5.1/m
Renard#QOQ
Ahri · Mid
6 / 10 / 15
63.6% KP
45,600
25.7% share
15,394g
276 CS · 7.2/m
백 호#9005
Zeri · ADC
5 / 9 / 13
54.5% KP
42,748
24.1% share
18,713g
369 CS · 9.6/m
T1 Midir#KR06
Rakan · Support
3 / 11 / 21
72.7% KP
14,732
8.3% share
11,003g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
