Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 240 days ago
5 / 6 / 8
K / D / A
35.1%
Kill participation
903.9
Damage / min
11,977g
481.6 gold / min
30
9 placed · 8 cleared
186
7.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory내가못했다는데니가뭘할수있는데#고양이
Irelia · Top
5 / 9 / 3
21.6% KP
28,533
25.5% share
11,195g
213 CS · 8.6/m
YONG2#6666
Ekko · Jungle
12 / 4 / 4
43.2% KP
23,040
20.6% share
13,770g
192 CS · 7.7/m
실수는실력#silsu
Qiyana · Mid
10 / 2 / 6
43.2% KP
22,726
20.3% share
14,414g
219 CS · 8.8/m
밤이싫어#kr9
Ezreal · ADC
5 / 6 / 8
35.1% KP
22,478
20.1% share
11,977g
186 CS · 7.5/m
키보드에음료쏟아서고장내는이도윤#KR1
Karma · Support
5 / 4 / 17
59.5% KP
15,124
13.5% share
10,521g
38 CS · 1.5/m
Red side
Defeat캐 인#KR1
Rengar · Top
5 / 7 / 2
28% KP
15,936
18.6% share
10,871g
200 CS · 8/m
Attack Fight#0923
Fizz · Jungle
9 / 6 / 5
56% KP
25,167
29.4% share
12,825g
165 CS · 6.6/m
HLE Gumayusi#0298
Ryze · Mid
3 / 10 / 2
20% KP
16,436
19.2% share
9,151g
198 CS · 8/m
Aragakiui#0609
Lucian · ADC
8 / 8 / 2
40% KP
20,268
23.7% share
11,453g
190 CS · 7.6/m
금동몬스터#KR1
Nami · Support
0 / 6 / 14
56% KP
7,883
9.2% share
7,787g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
