Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 237 days ago
8 / 2 / 11
K / D / A
51.4%
Kill participation
1,018.1
Damage / min
13,827g
573.7 gold / min
25
10 placed · 6 cleared
231
9.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory장채린#KR11
Gwen · Top
4 / 4 / 5
24.3% KP
10,321
11.1% share
11,808g
202 CS · 8.4/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
14 / 2 / 10
64.9% KP
21,908
23.7% share
14,590g
201 CS · 8.3/m
Daemi#Arneb
Ahri · Mid
8 / 2 / 11
51.4% KP
23,678
25.6% share
10,427g
187 CS · 7.8/m
밤이싫어#kr9
Sivir · ADC
8 / 2 / 11
51.4% KP
24,537
26.5% share
13,827g
231 CS · 9.6/m
김애용#기매용
Maokai · Support
3 / 3 / 21
64.9% KP
12,156
13.1% share
8,644g
32 CS · 1.3/m
Red side
Defeattmhrnjh#1002
Jayce · Top
5 / 6 / 0
38.5% KP
28,585
36.6% share
11,124g
213 CS · 8.8/m
lakcaj#kr2
Ambessa · Jungle
2 / 7 / 4
46.2% KP
11,364
14.6% share
8,945g
178 CS · 7.4/m
langmanbusi#KR1
Mel · Mid
4 / 7 / 1
38.5% KP
18,933
24.3% share
8,956g
203 CS · 8.4/m
TES Knight fan#drg
Jhin · ADC
2 / 9 / 1
23.1% KP
13,397
17.2% share
8,032g
165 CS · 6.8/m
Dorian#0404
Alistar · Support
0 / 8 / 8
61.5% KP
5,738
7.4% share
6,295g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
