Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 233 days ago
9 / 3 / 9
K / D / A
60%
Kill participation
1,390.6
Damage / min
15,735g
619.1 gold / min
34
13 placed · 10 cleared
237
9.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory죄 인#죄 인
Jayce · Top
2 / 6 / 11
43.3% KP
23,959
19.5% share
11,576g
218 CS · 8.6/m
抖音丶只花棉#cetus
Naafiri · Jungle
11 / 3 / 6
56.7% KP
29,252
23.8% share
14,651g
227 CS · 8.9/m
Witt#123
Zoe · Mid
4 / 2 / 8
40% KP
25,853
21% share
10,541g
181 CS · 7.1/m
밤이싫어#kr9
Jinx · ADC
9 / 3 / 9
60% KP
35,345
28.7% share
15,735g
237 CS · 9.3/m
NPC#AI06
Nautilus · Support
4 / 7 / 14
60% KP
8,720
7.1% share
8,870g
15 CS · 0.6/m
Red side
DefeatReve Bonheur Toi#happy
Dr. Mundo · Top
5 / 8 / 2
33.3% KP
15,533
20.3% share
11,242g
224 CS · 8.8/m
허지율#사랑해
Lee Sin · Jungle
10 / 6 / 7
81% KP
21,011
27.5% share
12,125g
134 CS · 5.3/m
Iove galio#s t
Galio · Mid
1 / 7 / 8
42.9% KP
11,031
14.4% share
7,720g
150 CS · 5.9/m
6두콩#KR1
Zeri · ADC
5 / 6 / 6
52.4% KP
20,526
26.8% share
12,899g
208 CS · 8.2/m
Light and Shadow#gem
Lulu · Support
0 / 5 / 14
66.7% KP
8,365
10.9% share
6,777g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
