Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Defeat
Ranked Solo/Duo · 233 days ago
1 / 5 / 1
K / D / A
10%
Kill participation
993.9
Damage / min
9,143g
348.7 gold / min
14
8 placed · 0 cleared
213
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat밤이싫어#kr9
Yorick · Top
1 / 5 / 1
10% KP
26,057
27.4% share
9,143g
213 CS · 8.1/m
ゆ な#n a
Sylas · Jungle
4 / 4 / 6
50% KP
15,752
16.6% share
10,655g
139 CS · 5.3/m
Delevin#KR1
Zed · Mid
9 / 2 / 4
65% KP
25,685
27% share
15,318g
267 CS · 10.2/m
강한돌#KR3
Ashe · ADC
4 / 5 / 5
45% KP
19,344
20.4% share
11,206g
208 CS · 7.9/m
Levi#i s
Seraphine · Support
2 / 10 / 6
40% KP
8,181
8.6% share
7,541g
38 CS · 1.4/m
Red side
Victoryaierlanlaozhu#KR1
Cho'Gath · Top
2 / 4 / 2
15.4% KP
18,050
18.6% share
10,313g
245 CS · 9.3/m
장채린#KR11
Ambessa · Jungle
8 / 3 / 8
61.5% KP
26,788
27.7% share
13,638g
236 CS · 9/m
캇 품#KR1
Cassiopeia · Mid
2 / 7 / 1
11.5% KP
11,347
11.7% share
9,907g
210 CS · 8/m
도자기#2005
Jhin · ADC
14 / 2 / 6
76.9% KP
30,690
31.7% share
18,259g
260 CS · 9.9/m
럭 스#1 등
Lux · Support
0 / 4 / 19
73.1% KP
9,954
10.3% share
8,159g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
