Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 233 days ago
4 / 8 / 10
K / D / A
58.3%
Kill participation
691.6
Damage / min
15,059g
482.7 gold / min
36
12 placed · 7 cleared
284
9.1 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory갈과 배 음료#KR1
Renekton · Top
3 / 2 / 9
30% KP
16,203
12.3% share
13,068g
245 CS · 7.9/m
DK Sharvel#KR1
Fizz · Jungle
17 / 5 / 11
70% KP
42,299
32% share
18,406g
239 CS · 7.7/m
HextechPunisher#9999
Urgot · Mid
5 / 7 / 5
25% KP
22,730
17.2% share
13,177g
222 CS · 7.1/m
only sorrow#S T
Jinx · ADC
14 / 6 / 13
67.5% KP
40,347
30.6% share
19,790g
287 CS · 9.2/m
Forest#0322
Thresh · Support
1 / 4 / 19
50% KP
10,458
7.9% share
9,621g
28 CS · 0.9/m
Red side
Defeatjljljk2#KR01
Illaoi · Top
2 / 11 / 4
25% KP
28,025
23.6% share
10,693g
231 CS · 7.4/m
guz1vjppr0kut3#2810
Vi · Jungle
8 / 6 / 5
54.2% KP
16,108
13.6% share
15,660g
229 CS · 7.3/m
권지인#1215
Aurora · Mid
10 / 7 / 7
70.8% KP
40,547
34.1% share
15,079g
242 CS · 7.8/m
밤이싫어#kr9
Ashe · ADC
4 / 8 / 10
58.3% KP
21,578
18.2% share
15,059g
284 CS · 9.1/m
푸 린#OwO
Seraphine · Support
0 / 8 / 18
75% KP
12,580
10.6% share
8,958g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
