Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 232 days ago
17 / 3 / 10
K / D / A
65.9%
Kill participation
1,577
Damage / min
16,877g
637.7 gold / min
24
10 placed · 2 cleared
214
8.1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTo the Moon#KR1
Diana · Top
0 / 4 / 11
26.8% KP
20,875
15.8% share
9,511g
219 CS · 8.3/m
01309331#KR1
Kindred · Jungle
13 / 5 / 9
53.7% KP
30,619
23.2% share
15,926g
219 CS · 8.3/m
길가다가까까사달라고조르는이도윤#KR1
Galio · Mid
5 / 2 / 13
43.9% KP
23,454
17.7% share
12,156g
221 CS · 8.4/m
밤이싫어#kr9
Ashe · ADC
17 / 3 / 10
65.9% KP
41,737
31.6% share
16,877g
214 CS · 8.1/m
내 이름은 이은석#KR1
Pyke · Support
6 / 4 / 18
58.5% KP
15,468
11.7% share
11,369g
25 CS · 0.9/m
Red side
DefeatSelfless#KR11
K'Sante · Top
3 / 5 / 4
38.9% KP
17,484
20.4% share
10,559g
226 CS · 8.5/m
괴담에떨어져도출근을해야하는구나#백일몽
Zaahen · Jungle
3 / 6 / 10
72.2% KP
18,545
21.6% share
11,553g
219 CS · 8.3/m
도천지#KR1
Orianna · Mid
8 / 9 / 6
77.8% KP
24,583
28.6% share
13,991g
198 CS · 7.5/m
후 추#1225
Ezreal · ADC
2 / 13 / 6
44.4% KP
19,125
22.3% share
10,518g
193 CS · 7.3/m
eqwdqg#KR1
Nautilus · Support
2 / 8 / 11
72.2% KP
6,071
7.1% share
8,503g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
