Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 229 days ago
6 / 9 / 10
K / D / A
41%
Kill participation
596.8
Damage / min
12,226g
398.7 gold / min
41
9 placed · 4 cleared
157
5.1 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatカメックス#Ale
Irelia · Top
4 / 8 / 3
20.6% KP
29,376
24.3% share
14,057g
273 CS · 8.9/m
DK Sharvel#KR1
Qiyana · Jungle
17 / 7 / 11
82.4% KP
43,028
35.7% share
19,071g
227 CS · 7.4/m
CFO Pungyeon#0622
Aurora · Mid
7 / 8 / 12
55.9% KP
19,157
15.9% share
12,469g
240 CS · 7.8/m
열심히 말고 잘할게요#KR3
Jhin · ADC
5 / 8 / 9
41.2% KP
18,426
15.3% share
13,536g
248 CS · 8.1/m
Luon#11111
Bard · Support
1 / 8 / 24
73.5% KP
10,661
8.8% share
8,909g
25 CS · 0.8/m
Red side
VictoryT1 Midir#KR06
Sion · Top
4 / 4 / 10
35.9% KP
22,751
18.3% share
12,777g
250 CS · 8.2/m
밤이싫어#kr9
Sylas · Jungle
6 / 9 / 10
41% KP
18,301
14.7% share
12,226g
157 CS · 5.1/m
1Jiang#2003
Jayce · Mid
17 / 8 / 5
56.4% KP
39,210
31.6% share
17,489g
242 CS · 7.9/m
Celina#셀교슈
Kai'Sa · ADC
10 / 5 / 13
59% KP
33,212
26.7% share
20,017g
306 CS · 10/m
Baut#KR3
Nautilus · Support
2 / 9 / 17
48.7% KP
10,743
8.6% share
9,333g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
