Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 228 days ago
11 / 2 / 10
K / D / A
58.3%
Kill participation
1,421.5
Damage / min
17,570g
591.3 gold / min
26
17 placed · 3 cleared
265
8.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatX지우#지 우
Olaf · Top
8 / 5 / 4
50% KP
38,642
32.9% share
13,653g
247 CS · 8.3/m
asfdafds#asdf
Elise · Jungle
5 / 5 / 7
50% KP
17,124
14.6% share
12,882g
191 CS · 6.4/m
우갈이#0130
Corki · Mid
3 / 4 / 3
25% KP
23,421
20% share
13,194g
301 CS · 10.1/m
Gamin#1212
Kai'Sa · ADC
3 / 9 / 7
41.7% KP
23,386
19.9% share
13,160g
233 CS · 7.8/m
키보드에음료쏟아서고장내는이도윤#KR1
Pyke · Support
5 / 13 / 9
58.3% KP
14,749
12.6% share
10,003g
30 CS · 1/m
Red side
Victory정휘찬#공익요원
K'Sante · Top
4 / 5 / 4
22.2% KP
20,495
15.7% share
13,407g
305 CS · 10.3/m
十三day#jug
Xin Zhao · Jungle
8 / 9 / 12
55.6% KP
28,034
21.5% share
12,570g
153 CS · 5.1/m
U Han#123
Zoe · Mid
8 / 4 / 6
38.9% KP
27,134
20.8% share
12,169g
220 CS · 7.4/m
밤이싫어#kr9
Ezreal · ADC
11 / 2 / 10
58.3% KP
42,242
32.3% share
17,570g
265 CS · 8.9/m
slowsummereve#KR33
Karma · Support
5 / 4 / 21
72.2% KP
12,728
9.7% share
10,717g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
