Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Defeat
Ranked Solo/Duo · 228 days ago
5 / 5 / 6
K / D / A
36.7%
Kill participation
1,183.9
Damage / min
15,524g
538.4 gold / min
27
11 placed · 2 cleared
272
9.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat밤이싫어#kr9
Yorick · Top
5 / 5 / 6
36.7% KP
34,137
30.7% share
15,524g
272 CS · 9.4/m
guz1vjppr0kut3#2810
Xin Zhao · Jungle
10 / 7 / 7
56.7% KP
24,325
21.9% share
14,940g
219 CS · 7.6/m
Iove galio#s t
Galio · Mid
4 / 11 / 12
53.3% KP
22,405
20.2% share
10,489g
152 CS · 5.3/m
CrazyCat#66666
Draven · ADC
8 / 8 / 4
40% KP
19,212
17.3% share
15,311g
219 CS · 7.6/m
MVKE Sofm#2244
Pyke · Support
3 / 8 / 8
36.7% KP
10,945
9.9% share
8,777g
26 CS · 0.9/m
Red side
Victory진짜롤너무어렵다#FATOP
Gnar · Top
2 / 4 / 7
23.1% KP
26,673
19.7% share
12,079g
243 CS · 8.4/m
Kania#kr04
Jarvan IV · Jungle
7 / 5 / 22
74.4% KP
16,029
11.8% share
12,734g
155 CS · 5.4/m
우갈이#0130
Aurora · Mid
12 / 5 / 8
51.3% KP
35,991
26.6% share
14,252g
253 CS · 8.8/m
Gamin#1212
Ezreal · ADC
14 / 8 / 13
69.2% KP
44,268
32.7% share
17,532g
264 CS · 9.2/m
럭 스#1 등
Lux · Support
4 / 8 / 19
59% KP
12,315
9.1% share
10,217g
49 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
