Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 227 days ago
7 / 6 / 11
K / D / A
46.2%
Kill participation
1,364.1
Damage / min
14,328g
496.9 gold / min
20
13 placed · 3 cleared
254
8.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMai#Lqh
Jayce · Top
10 / 3 / 8
46.2% KP
26,867
19.5% share
13,343g
218 CS · 7.6/m
이직로그#0904
Zaahen · Jungle
12 / 5 / 16
71.8% KP
34,624
25.2% share
14,595g
192 CS · 6.7/m
집사와 고냠미#고냠미
Cho'Gath · Mid
9 / 2 / 10
48.7% KP
26,352
19.2% share
12,843g
208 CS · 7.2/m
밤이싫어#kr9
Ezreal · ADC
7 / 6 / 11
46.2% KP
39,331
28.6% share
14,328g
254 CS · 8.8/m
이게 어렵나#쉽진않네
Karma · Support
1 / 8 / 23
61.5% KP
10,273
7.5% share
9,137g
29 CS · 1/m
Red side
Defeat진짜롤너무어렵다#FATOP
Gragas · Top
3 / 7 / 6
37.5% KP
24,293
21.8% share
9,578g
188 CS · 6.5/m
Shylie#KR1
Ambessa · Jungle
3 / 8 / 5
33.3% KP
17,670
15.9% share
10,571g
202 CS · 7/m
CFO Pungyeon#0622
Aurora · Mid
10 / 4 / 2
50% KP
31,811
28.6% share
14,368g
270 CS · 9.4/m
NinjaKiwi#KoR
Kai'Sa · ADC
8 / 7 / 5
54.2% KP
30,372
27.3% share
15,025g
257 CS · 8.9/m
좌파루파사냥꾼#KR1
Braum · Support
0 / 13 / 10
41.7% KP
7,055
6.3% share
7,277g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
