Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 227 days ago
12 / 3 / 12
K / D / A
51.1%
Kill participation
1,171.2
Damage / min
15,605g
604.8 gold / min
31
11 placed · 3 cleared
240
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattmhrnjh#1002
Yone · Top
8 / 11 / 3
52.4% KP
24,362
30.1% share
12,345g
190 CS · 7.4/m
asfdafds#asdf
Jarvan IV · Jungle
6 / 11 / 9
71.4% KP
17,923
22.1% share
12,078g
152 CS · 5.9/m
DK Sharvel#KR1
Galio · Mid
0 / 9 / 7
33.3% KP
11,631
14.4% share
8,665g
197 CS · 7.6/m
hle pyeonsik#HLE
Kai'Sa · ADC
6 / 6 / 0
28.6% KP
19,727
24.4% share
13,410g
248 CS · 9.6/m
SnowFlower#0224
Nautilus · Support
1 / 10 / 9
47.6% KP
7,370
9.1% share
7,250g
20 CS · 0.8/m
Red side
Victorychengzhitop#4433
Riven · Top
8 / 6 / 8
34% KP
22,191
20.9% share
10,821g
185 CS · 7.2/m
Juhana#IsYou
Lee Sin · Jungle
11 / 2 / 11
46.8% KP
20,801
19.6% share
13,892g
191 CS · 7.4/m
카리나#애교용
Ahri · Mid
12 / 5 / 6
38.3% KP
22,019
20.7% share
13,470g
225 CS · 8.7/m
밤이싫어#kr9
Ezreal · ADC
12 / 3 / 12
51.1% KP
30,216
28.4% share
15,605g
240 CS · 9.3/m
抖音丶77nic#岁岁平安
Annie · Support
4 / 5 / 28
68.1% KP
10,991
10.3% share
10,139g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
