Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 226 days ago
9 / 10 / 15
K / D / A
58.5%
Kill participation
1,450.4
Damage / min
19,359g
484.2 gold / min
45
17 placed · 13 cleared
324
8.1 CS / min
Objective control
3
Dragons
3
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이직로그#0904
Gnar · Top
8 / 5 / 18
51% KP
31,771
17.4% share
17,892g
303 CS · 7.6/m
Refuge#1210
Zaahen · Jungle
12 / 11 / 17
56.9% KP
36,815
20.2% share
17,444g
223 CS · 5.6/m
jio3r#Miss
Lissandra · Mid
13 / 8 / 14
52.9% KP
32,740
18% share
16,464g
216 CS · 5.4/m
T1 Jinbeom#KR3
Yunara · ADC
14 / 8 / 17
60.8% KP
58,706
32.2% share
23,691g
362 CS · 9.1/m
Loopy#1813
Bard · Support
4 / 9 / 33
72.5% KP
22,263
12.2% share
13,603g
34 CS · 0.9/m
Red side
Defeat7halsakeN#1004
Quinn · Top
12 / 10 / 9
51.2% KP
44,795
21.2% share
20,652g
348 CS · 8.7/m
ek god#e k
Ambessa · Jungle
7 / 11 / 12
46.3% KP
38,146
18.1% share
18,621g
275 CS · 6.9/m
나도 행복하자#KR0
Zoe · Mid
12 / 6 / 16
68.3% KP
54,484
25.8% share
17,253g
268 CS · 6.7/m
밤이싫어#kr9
Ezreal · ADC
9 / 10 / 15
58.5% KP
57,990
27.5% share
19,359g
324 CS · 8.1/m
미 키#0313
Rell · Support
1 / 14 / 25
63.4% KP
15,481
7.3% share
11,058g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
