Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 226 days ago
12 / 6 / 5
K / D / A
45.9%
Kill participation
1,371.4
Damage / min
21,960g
513.3 gold / min
49
18 placed · 8 cleared
382
8.9 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory포모티#0406
Teemo · Top
7 / 4 / 12
51.4% KP
53,394
28.3% share
18,876g
346 CS · 8.1/m
LoLTFTChallenger#RANK1
Vi · Jungle
10 / 9 / 9
51.4% KP
28,891
15.3% share
18,236g
268 CS · 6.3/m
이해가 아리마셍#77777
Ahri · Mid
8 / 9 / 11
51.4% KP
38,803
20.6% share
16,893g
286 CS · 6.7/m
밤이싫어#kr9
Ezreal · ADC
12 / 6 / 5
45.9% KP
58,672
31.1% share
21,960g
382 CS · 8.9/m
Celine#KR33
Karma · Support
0 / 6 / 23
62.2% KP
8,819
4.7% share
12,037g
51 CS · 1.2/m
Red side
DefeatQuad#123
Rumble · Top
4 / 9 / 7
32.4% KP
27,119
15.2% share
14,826g
297 CS · 6.9/m
Juhana#IsYou
Xin Zhao · Jungle
2 / 5 / 16
52.9% KP
23,579
13.2% share
17,063g
327 CS · 7.6/m
우 맨#who
Mel · Mid
18 / 6 / 4
64.7% KP
55,520
31.1% share
21,723g
336 CS · 7.9/m
Celina#셀교슈
Jhin · ADC
5 / 5 / 15
58.8% KP
34,543
19.3% share
20,537g
364 CS · 8.5/m
jio3r#Miss
Xerath · Support
5 / 12 / 14
55.9% KP
37,839
21.2% share
12,337g
58 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
