Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 226 days ago
13 / 2 / 6
K / D / A
55.9%
Kill participation
1,154.6
Damage / min
14,791g
669.3 gold / min
28
14 placed · 5 cleared
221
10 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypatience#0718
Ambessa · Top
5 / 2 / 3
23.5% KP
13,826
16.2% share
9,997g
177 CS · 8/m
十三day#jug
Kha'Zix · Jungle
8 / 4 / 5
38.2% KP
17,755
20.8% share
11,566g
154 CS · 7/m
Like Breathing#777
Orianna · Mid
8 / 3 / 6
41.2% KP
19,738
23.1% share
10,986g
205 CS · 9.3/m
밤이싫어#kr9
Yunara · ADC
13 / 2 / 6
55.9% KP
25,516
29.9% share
14,791g
221 CS · 10/m
Heru#KR821
Alistar · Support
0 / 2 / 24
70.6% KP
8,520
10% share
7,952g
18 CS · 0.8/m
Red side
Defeat14小孩幻想赢对线#4453
Rumble · Top
3 / 5 / 1
30.8% KP
23,841
35.5% share
8,054g
154 CS · 7/m
asfdafds#asdf
Jarvan IV · Jungle
6 / 7 / 3
69.2% KP
15,158
22.5% share
10,607g
146 CS · 6.6/m
langmanbusi#KR1
Ryze · Mid
0 / 5 / 4
30.8% KP
6,691
10% share
8,893g
218 CS · 9.9/m
抖音安安的金克丝#ovo
Jinx · ADC
4 / 8 / 1
38.5% KP
11,649
17.3% share
9,252g
151 CS · 6.8/m
Luon#11111
Poppy · Support
0 / 9 / 6
46.2% KP
9,886
14.7% share
5,893g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
