Match history
Karma champion portrait

Karma

Defeat

Ranked Solo/Duo · 226 days ago

16:36Live Riot data

1 / 7 / 6

K / D / A

46.7%

Kill participation

284.8

Damage / min

5,119g

308.4 gold / min

45

22 placed · 4 cleared

21

1.3 CS / min

Objective control

Blue side

1

Dragons

0

Baron

0

Towers

0

Inhibitors

1

Herald

Red side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Nautilus+61 gold / 0 CS

Difference from the opponent Riot assigned to your role.

15. minute · Nautilus-944 gold / -2 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -944 gold and -2 CS versus Nautilus.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

7 recorded deaths; first at 0:52.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

22 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,2802,5603,8395,1190:004:098:1812:2716:36
Karma: 5,119

Events and purchases

Kill · Sivir → Karma
Kill · Ahri → LeBlanc
Kill · Viego → Ahri
Kill · LeBlanc → Vi
Kill · Ezreal → Nautilus
Kill · Viego → Vi
Kill · LeBlanc → Ahri
Kill · Ahri → LeBlanc
Kill · Nautilus → Karma
Kill · Kennen → Sion
Kill · Nautilus → Karma
Kill · Nautilus → Ezreal
Kill · Vi → Viego
Kill · Ahri → LeBlanc
Objective · Vi · Infernal Dragon
Kill · Kennen → Sion
Kill · Karma → Kennen
Kill · Sivir → Ezreal
Kill · Viego → Ahri
Kill · Sion → Sivir
Kill · Sion → Nautilus
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Objective · Vi · Void Grub
Kill · Vi → Kennen
Kill · Viego → Ahri
Kill · Sivir → Karma
Kill · Ezreal → Viego
Kill · Sivir → Ezreal
Kill · Vi → Nautilus
Kill · Ahri → Sivir
Kill · Viego → Ezreal
Kill · Viego → Karma
Building destroyed · Sivir · Outer turret
Objective · Viego · Hextech Dragon
Kill · Kennen → Vi
Kill · Sion → Kennen
Kill · LeBlanc → Sion
Kill · Viego → Ezreal
Kill · Sivir → Vi
Kill · Viego → Karma
Kill · LeBlanc → Ahri
Building destroyed · Sivir · Outer turret
Kill · Viego → Sion
Building destroyed · LeBlanc · Outer turret
Kill · Vi → LeBlanc
Kill · Ezreal → Nautilus
Kill · Kennen → Ahri
Objective · Vi · Rift Herald
Kill · Viego → Vi

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
15 / 30 / 1631,689g · 40,191 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

抖音安安的金克丝#ovo

Sion · Top

3 / 5 / 4

46.7% KP

6,435

16% share

6,436g

91 CS · 5.5/m

Vi champion portrait

Bae Suzy#KR1

Vi · Jungle

4 / 5 / 3

46.7% KP

7,962

19.8% share

7,297g

101 CS · 6.1/m

Ahri champion portrait

Heru#KR821

Ahri · Mid

4 / 7 / 1

33.3% KP

11,759

29.3% share

6,486g

113 CS · 6.8/m

Ezreal champion portrait

May#KR43

Ezreal · ADC

3 / 6 / 2

33.3% KP

9,307

23.2% share

6,351g

109 CS · 6.6/m

Karma champion portrait

밤이싫어#kr9

Karma · Support

1 / 7 / 6

46.7% KP

4,728

11.8% share

5,119g

21 CS · 1.3/m

Red side

Victory
30 / 15 / 4242,267g · 68,975 damage
PlayerKDA · KPDamageGold · CSItems
Kennen champion portrait

클라운#0310

Kennen · Top

5 / 3 / 2

23.3% KP

16,202

23.5% share

7,822g

120 CS · 7.2/m

Viego champion portrait

patience#0718

Viego · Jungle

12 / 2 / 8

66.7% KP

14,294

20.7% share

10,148g

132 CS · 8/m

LeBlanc champion portrait

YeouMin#여우민

LeBlanc · Mid

4 / 4 / 8

40% KP

10,641

15.4% share

7,470g

117 CS · 7/m

Sivir champion portrait

HLE Gumayusi#0298

Sivir · ADC

6 / 2 / 10

53.3% KP

20,075

29.1% share

10,845g

165 CS · 9.9/m

Nautilus champion portrait

langmanbusi#KR1

Nautilus · Support

3 / 4 / 14

56.7% KP

7,763

11.3% share

5,982g

25 CS · 1.5/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.