Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Defeat
Ranked Solo/Duo · 225 days ago
4 / 7 / 2
K / D / A
22.2%
Kill participation
961
Damage / min
11,622g
412.9 gold / min
18
5 placed · 1 cleared
236
8.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygaubeo202#KR1
Sion · Top
9 / 3 / 7
40% KP
32,066
24.6% share
13,563g
248 CS · 8.8/m
patience#0718
Kha'Zix · Jungle
14 / 7 / 10
60% KP
29,231
22.4% share
16,485g
191 CS · 6.8/m
LNG BuLLDoG#KR2
Aurora · Mid
5 / 5 / 17
55% KP
31,466
24.1% share
12,521g
220 CS · 7.8/m
bai se zh1 chuan#qwe1
Corki · ADC
8 / 7 / 13
52.5% KP
30,694
23.6% share
14,950g
230 CS · 8.2/m
박 씨#KR123
Poppy · Support
4 / 5 / 21
62.5% KP
6,848
5.3% share
8,950g
24 CS · 0.9/m
Red side
Defeat밤이싫어#kr9
Yorick · Top
4 / 7 / 2
22.2% KP
27,052
21.1% share
11,622g
236 CS · 8.4/m
抖音丶小猪仔#小猪仔
Viego · Jungle
7 / 9 / 8
55.6% KP
22,257
17.4% share
13,346g
170 CS · 6/m
langmanbusi#KR1
LeBlanc · Mid
5 / 6 / 4
33.3% KP
23,529
18.4% share
11,426g
232 CS · 8.2/m
抖音安安的金克丝#ovo
Jinx · ADC
11 / 7 / 6
63% KP
44,648
34.8% share
15,809g
208 CS · 7.4/m
Baut#KR3
Nautilus · Support
0 / 11 / 14
51.9% KP
10,708
8.4% share
7,645g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
