Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 224 days ago
8 / 6 / 8
K / D / A
84.2%
Kill participation
1,209.7
Damage / min
18,706g
549.9 gold / min
39
14 placed · 12 cleared
327
9.6 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiangChen#0611
Ambessa · Top
7 / 2 / 5
37.5% KP
30,926
20.1% share
14,844g
251 CS · 7.4/m
Shylie#KR1
Nidalee · Jungle
4 / 4 / 13
53.1% KP
28,550
18.5% share
15,054g
275 CS · 8.1/m
Vincenzo#kr40
Corki · Mid
5 / 3 / 4
28.1% KP
29,223
19% share
13,632g
292 CS · 8.6/m
Heru#KR821
Mel · ADC
13 / 6 / 5
56.3% KP
54,482
35.4% share
16,976g
267 CS · 7.8/m
high hopes#DNS
Nautilus · Support
3 / 4 / 17
62.5% KP
10,751
7% share
10,951g
30 CS · 0.9/m
Red side
Defeat버돌맨#1225
Aurora · Top
0 / 5 / 3
15.8% KP
17,668
16.6% share
10,720g
235 CS · 6.9/m
srysrymb#1065
Viego · Jungle
10 / 6 / 4
73.7% KP
17,257
16.2% share
15,686g
259 CS · 7.6/m
LoLTFTChallenger#RANK1
Sion · Mid
1 / 4 / 7
42.1% KP
15,696
14.8% share
10,440g
244 CS · 7.2/m
밤이싫어#kr9
Ezreal · ADC
8 / 6 / 8
84.2% KP
41,150
38.7% share
18,706g
327 CS · 9.6/m
bai se zh1 chuan#qwe1
Karma · Support
0 / 11 / 12
63.2% KP
14,550
13.7% share
8,921g
48 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
