Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mordekaiser
Victory
Ranked Solo/Duo · 223 days ago
10 / 3 / 4
K / D / A
48.3%
Kill participation
1,341.5
Damage / min
13,220g
520.1 gold / min
17
6 placed · 0 cleared
214
8.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory밤이싫어#kr9
Mordekaiser · Top
10 / 3 / 4
48.3% KP
34,096
29.8% share
13,220g
214 CS · 8.4/m
Vincenzo#kr40
Wukong · Jungle
8 / 2 / 9
58.6% KP
25,532
22.3% share
12,825g
186 CS · 7.3/m
Heru#KR821
Annie · Mid
7 / 3 / 9
55.2% KP
26,692
23.3% share
11,558g
190 CS · 7.5/m
May#KR43
Aphelios · ADC
3 / 7 / 3
20.7% KP
17,283
15.1% share
10,433g
183 CS · 7.2/m
도경우#1127
Lulu · Support
1 / 2 / 20
72.4% KP
10,987
9.6% share
8,096g
18 CS · 0.7/m
Red side
Defeat류성민#444
K'Sante · Top
2 / 8 / 1
17.6% KP
15,416
19.5% share
8,266g
179 CS · 7/m
미 키#0313
Lee Sin · Jungle
4 / 7 / 6
58.8% KP
16,396
20.8% share
8,726g
139 CS · 5.5/m
CFO Pungyeon#0622
Galio · Mid
3 / 6 / 6
52.9% KP
16,477
20.9% share
8,894g
195 CS · 7.7/m
hle pyeonsik#HLE
Yunara · ADC
6 / 7 / 3
52.9% KP
20,301
25.7% share
12,014g
241 CS · 9.5/m
OwO#43351
Bard · Support
2 / 2 / 11
76.5% KP
10,280
13% share
7,794g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
