Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 222 days ago
2 / 4 / 3
K / D / A
45.5%
Kill participation
568.1
Damage / min
8,988g
400.1 gold / min
21
10 placed · 3 cleared
195
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat자신감을잃지말자#KR1
Rumble · Top
3 / 7 / 2
45.5% KP
17,406
28.6% share
9,550g
170 CS · 7.6/m
오리지널찰떡쿠키#KR1
Jarvan IV · Jungle
4 / 9 / 4
72.7% KP
12,586
20.7% share
8,688g
144 CS · 6.4/m
기사키#bee
Mel · Mid
2 / 8 / 2
36.4% KP
13,447
22.1% share
7,711g
153 CS · 6.8/m
밤이싫어#kr9
Sivir · ADC
2 / 4 / 3
45.5% KP
12,763
21% share
8,988g
195 CS · 8.7/m
qweasdqweasdqw#2506
Bard · Support
0 / 7 / 3
27.3% KP
4,602
7.6% share
5,410g
37 CS · 1.6/m
Red side
Victory외개인이무섭다#외개인침공
Vel'Koz · Top
4 / 5 / 7
31.4% KP
12,238
15.7% share
8,331g
139 CS · 6.2/m
srysrymb#1065
Viego · Jungle
11 / 1 / 11
62.9% KP
17,546
22.4% share
12,409g
182 CS · 8.1/m
YeouMin#여우민
Akali · Mid
7 / 0 / 4
31.4% KP
12,378
15.8% share
10,077g
198 CS · 8.8/m
로 컨#0214
Ezreal · ADC
8 / 2 / 11
54.3% KP
21,630
27.7% share
12,264g
203 CS · 9/m
에메스 제이유#KOR
Kennen · Support
5 / 3 / 15
57.1% KP
14,371
18.4% share
8,249g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
