Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Defeat
Ranked Solo/Duo · 219 days ago
5 / 12 / 12
K / D / A
58.6%
Kill participation
407.3
Damage / min
9,558g
330.2 gold / min
115
48 placed · 18 cleared
37
1.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory양여명#KR1
Ambessa · Top
8 / 4 / 12
38.5% KP
25,519
16.3% share
13,052g
220 CS · 7.6/m
Juhana#IsYou
Nocturne · Jungle
9 / 4 / 23
61.5% KP
25,677
16.4% share
15,359g
227 CS · 7.8/m
Witt#123
Aurora · Mid
12 / 8 / 16
53.8% KP
36,041
23% share
13,029g
165 CS · 5.7/m
YONG2#6666
Yunara · ADC
12 / 8 / 17
55.8% KP
43,168
27.6% share
19,055g
277 CS · 9.6/m
6두콩#KR1
Jax · Support
11 / 5 / 18
55.8% KP
26,159
16.7% share
12,457g
37 CS · 1.3/m
Red side
Defeat나의 요람#1028
K'Sante · Top
4 / 6 / 6
34.5% KP
32,177
25.4% share
12,308g
256 CS · 8.8/m
9G umi#2008
Nidalee · Jungle
11 / 9 / 7
62.1% KP
29,679
23.4% share
14,038g
185 CS · 6.4/m
DRX akAjE#KR0
Viktor · Mid
6 / 11 / 6
41.4% KP
30,131
23.8% share
11,167g
193 CS · 6.7/m
DRX Winner#KR0
Miss Fortune · ADC
3 / 14 / 7
34.5% KP
22,848
18% share
12,147g
199 CS · 6.9/m
밤이싫어#kr9
Leona · Support
5 / 12 / 12
58.6% KP
11,790
9.3% share
9,558g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
