Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 217 days ago
2 / 7 / 10
K / D / A
44.4%
Kill participation
970.4
Damage / min
13,356g
435.5 gold / min
46
16 placed · 3 cleared
248
8.1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatliziyen#Gam
Jax · Top
3 / 10 / 4
25.9% KP
23,228
19.9% share
11,374g
198 CS · 6.5/m
lakcaj#kr2
Lee Sin · Jungle
12 / 7 / 6
66.7% KP
31,280
26.8% share
15,111g
246 CS · 8/m
DK ShowMaker#KR1
Ahri · Mid
6 / 8 / 5
40.7% KP
21,993
18.8% share
12,132g
222 CS · 7.2/m
밤이싫어#kr9
Caitlyn · ADC
2 / 7 / 10
44.4% KP
29,760
25.5% share
13,356g
248 CS · 8.1/m
Refuge#1210
Bard · Support
4 / 11 / 12
59.3% KP
10,493
9% share
9,310g
17 CS · 0.6/m
Red side
VictoryT1 Guardian#KR3
Jayce · Top
6 / 6 / 18
55.8% KP
32,071
19.7% share
12,885g
227 CS · 7.4/m
re0#2007
Nocturne · Jungle
0 / 8 / 22
51.2% KP
20,450
12.5% share
11,567g
182 CS · 5.9/m
Quad#123
Aurora · Mid
12 / 3 / 14
60.5% KP
41,341
25.3% share
14,067g
224 CS · 7.3/m
Snow Country#0405
Ashe · ADC
15 / 6 / 14
67.4% KP
40,907
25.1% share
19,377g
282 CS · 9.2/m
Bluffing#1207
Pantheon · Support
10 / 4 / 19
67.4% KP
28,409
17.4% share
13,814g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
