Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 216 days ago
12 / 4 / 7
K / D / A
48.7%
Kill participation
1,152.7
Damage / min
17,566g
669.6 gold / min
29
11 placed · 6 cleared
242
9.2 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Rumble · Top
13 / 4 / 7
51.3% KP
29,951
25.2% share
13,188g
172 CS · 6.6/m
HLE Gumayusi#0298
Pantheon · Jungle
11 / 2 / 10
53.8% KP
21,077
17.7% share
13,552g
172 CS · 6.6/m
jio3r#Miss
Malzahar · Mid
0 / 8 / 19
48.7% KP
24,074
20.3% share
9,959g
173 CS · 6.6/m
밤이싫어#kr9
Yunara · ADC
12 / 4 / 7
48.7% KP
30,240
25.4% share
17,566g
242 CS · 9.2/m
Bluffing#1207
Poppy · Support
3 / 4 / 23
66.7% KP
13,518
11.4% share
9,511g
36 CS · 1.4/m
Red side
Defeat꿈의 파괴자#0419
Kennen · Top
6 / 10 / 6
54.5% KP
21,929
22.9% share
10,678g
165 CS · 6.3/m
미 키#0313
Nidalee · Jungle
6 / 6 / 7
59.1% KP
19,428
20.3% share
10,971g
165 CS · 6.3/m
lingyo#6511
Naafiri · Mid
4 / 7 / 9
59.1% KP
20,774
21.7% share
9,852g
180 CS · 6.9/m
Wonderwall#mid
Corki · ADC
5 / 8 / 5
45.5% KP
24,732
25.8% share
12,328g
241 CS · 9.2/m
high hopes#DNS
Elise · Support
1 / 8 / 8
40.9% KP
8,970
9.4% share
6,952g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
