Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 215 days ago
2 / 10 / 6
K / D / A
36.4%
Kill participation
476.3
Damage / min
9,540g
366.7 gold / min
15
9 placed · 3 cleared
147
5.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory어쩌라고맞짱뜰까#HOYA
Kennen · Top
4 / 3 / 9
31.7% KP
23,289
19.2% share
11,190g
211 CS · 8.1/m
괴담에떨어져도출근을해야하는구나#백일몽
Aatrox · Jungle
3 / 7 / 11
34.1% KP
18,633
15.4% share
10,290g
163 CS · 6.3/m
lingyo#6511
Naafiri · Mid
15 / 2 / 5
48.8% KP
36,247
29.9% share
14,516g
219 CS · 8.4/m
Zhx0721#zzz
Caitlyn · ADC
11 / 7 / 10
51.2% KP
23,879
19.7% share
14,796g
208 CS · 8/m
럭 스#1 등
Lux · Support
8 / 3 / 16
58.5% KP
19,088
15.8% share
10,890g
39 CS · 1.5/m
Red side
DefeatJiahai#Yasuo
Yasuo · Top
5 / 3 / 4
40.9% KP
13,295
17.4% share
11,337g
235 CS · 9/m
Lake Lucerne#kr2
Talon · Jungle
7 / 9 / 2
40.9% KP
15,232
19.9% share
12,556g
169 CS · 6.5/m
Aimyon#0409
Malphite · Mid
7 / 9 / 8
68.2% KP
24,562
32.1% share
10,861g
169 CS · 6.5/m
밤이싫어#kr9
Senna · ADC
2 / 10 / 6
36.4% KP
12,392
16.2% share
9,540g
147 CS · 5.7/m
SIRIUSS#KR 1
Skarner · Support
1 / 10 / 10
50% KP
10,955
14.3% share
6,956g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
