Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 213 days ago
7 / 12 / 12
K / D / A
86.4%
Kill participation
598.2
Damage / min
13,694g
424.2 gold / min
31
8 placed · 6 cleared
115
3.6 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFA Kartis#HK01
Aurora · Top
8 / 7 / 9
33.3% KP
27,896
18.1% share
12,921g
206 CS · 6.4/m
이직로그#0904
Viego · Jungle
14 / 4 / 6
39.2% KP
31,429
20.4% share
18,179g
294 CS · 9.1/m
Bell#Flos
Qiyana · Mid
13 / 2 / 13
51% KP
36,519
23.7% share
16,038g
238 CS · 7.4/m
抖音小雪呼呼#vex
Vex · ADC
12 / 2 / 18
58.8% KP
46,027
29.9% share
19,933g
267 CS · 8.3/m
브 이#lss
Pyke · Support
4 / 7 / 18
43.1% KP
12,070
7.8% share
11,228g
25 CS · 0.8/m
Red side
Defeat버돌맨#1225
Viktor · Top
2 / 10 / 1
13.6% KP
19,138
17.4% share
12,662g
287 CS · 8.9/m
밤이싫어#kr9
Jarvan IV · Jungle
7 / 12 / 12
86.4% KP
19,312
17.6% share
13,694g
115 CS · 3.6/m
Gaethje#KR2
Lissandra · Mid
2 / 11 / 11
59.1% KP
23,337
21.2% share
12,369g
265 CS · 8.2/m
Kirby#KR12
Ezreal · ADC
10 / 8 / 6
72.7% KP
36,867
33.5% share
17,992g
260 CS · 8.1/m
zenith#靑 燕
Bard · Support
1 / 10 / 12
59.1% KP
11,250
10.2% share
9,107g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
