Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 212 days ago
8 / 3 / 8
K / D / A
61.5%
Kill participation
888.9
Damage / min
12,775g
575.5 gold / min
24
13 placed · 3 cleared
226
10.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSHIHAN0#ALPHA
Zaahen · Top
2 / 3 / 2
44.4% KP
16,104
28.4% share
8,353g
191 CS · 8.6/m
힙합갱스터백경훈#0102
Graves · Jungle
3 / 5 / 4
77.8% KP
10,174
17.9% share
10,339g
167 CS · 7.5/m
롤선생#KR01
Akali · Mid
1 / 5 / 3
44.4% KP
13,090
23.1% share
6,307g
140 CS · 6.3/m
홍군이#7777
Lucian · ADC
1 / 7 / 4
55.6% KP
8,259
14.6% share
8,155g
171 CS · 7.7/m
jio3r#Miss
Lissandra · Support
2 / 7 / 4
66.7% KP
9,088
16% share
5,952g
38 CS · 1.7/m
Red side
VictoryGankster#1222
Cho'Gath · Top
3 / 2 / 6
34.6% KP
14,399
18.3% share
9,020g
201 CS · 9.1/m
나 준밧드다#진짜 임
Xin Zhao · Jungle
3 / 2 / 9
46.2% KP
12,980
16.5% share
9,585g
168 CS · 7.6/m
lingyo#6511
Naafiri · Mid
11 / 1 / 6
65.4% KP
25,721
32.6% share
11,433g
172 CS · 7.7/m
밤이싫어#kr9
Mel · ADC
8 / 3 / 8
61.5% KP
19,734
25% share
12,775g
226 CS · 10.2/m
신 창 섭#0218
Blitzcrank · Support
1 / 1 / 11
46.2% KP
5,989
7.6% share
5,770g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
