Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 210 days ago
15 / 14 / 9
K / D / A
55.8%
Kill participation
1,279.8
Damage / min
19,185g
576.1 gold / min
34
16 placed · 7 cleared
245
7.4 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysweetliar#KR1
Vayne · Top
8 / 7 / 9
36.2% KP
32,073
19.4% share
14,806g
256 CS · 7.7/m
HealthandAhn#Ahn
Xin Zhao · Jungle
9 / 9 / 18
57.4% KP
22,868
13.8% share
15,023g
166 CS · 5/m
이지만의하루#이지만
Aurelion Sol · Mid
11 / 8 / 23
72.3% KP
52,263
31.6% share
17,685g
286 CS · 8.6/m
xinwupangwu#kr3
Kai'Sa · ADC
15 / 11 / 10
53.2% KP
34,208
20.7% share
20,811g
249 CS · 7.5/m
Bluffing#1207
Neeko · Support
4 / 8 / 27
66% KP
23,834
14.4% share
12,557g
58 CS · 1.7/m
Red side
Defeathigh hopes#DNS
Rumble · Top
5 / 10 / 7
27.9% KP
28,564
18.3% share
12,154g
215 CS · 6.5/m
XiXi#716
Olaf · Jungle
7 / 7 / 7
32.6% KP
20,501
13.2% share
15,815g
287 CS · 8.6/m
长不高的小个子#top
Azir · Mid
9 / 11 / 8
39.5% KP
42,078
27% share
15,472g
257 CS · 7.7/m
밤이싫어#kr9
Corki · ADC
15 / 14 / 9
55.8% KP
42,616
27.4% share
19,185g
245 CS · 7.4/m
haiyaoduojiu#1112
Nami · Support
7 / 5 / 25
74.4% KP
21,971
14.1% share
13,605g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
