Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 207 days ago
11 / 3 / 6
K / D / A
56.7%
Kill participation
1,330.9
Damage / min
21,508g
608.7 gold / min
48
22 placed · 5 cleared
370
10.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhui#pain
Zaahen · Top
1 / 8 / 15
38.1% KP
27,846
16.2% share
12,709g
255 CS · 7.2/m
포 로#쿠키줘
Graves · Jungle
16 / 4 / 10
61.9% KP
41,286
24% share
19,128g
298 CS · 8.4/m
이지만의하루#이지만
Orianna · Mid
6 / 3 / 22
66.7% KP
43,392
25.2% share
15,663g
310 CS · 8.8/m
별을품은소드마스터#1124
Swain · ADC
4 / 4 / 14
42.9% KP
18,596
10.8% share
15,520g
288 CS · 8.2/m
ParisVan#不知名歌手
Pantheon · Support
15 / 11 / 14
69% KP
40,744
23.7% share
14,749g
42 CS · 1.2/m
Red side
DefeatMai#Lqh
Gnar · Top
8 / 12 / 2
33.3% KP
36,332
22.3% share
15,329g
275 CS · 7.8/m
양학이뭐에요#KR1
Xin Zhao · Jungle
9 / 6 / 12
70% KP
41,153
25.3% share
16,967g
264 CS · 7.5/m
DK Despair#안 산
Sylas · Mid
2 / 13 / 3
16.7% KP
25,282
15.5% share
12,067g
262 CS · 7.4/m
밤이싫어#kr9
Varus · ADC
11 / 3 / 6
56.7% KP
47,025
28.9% share
21,508g
370 CS · 10.5/m
tlacksrb#0427
Karma · Support
0 / 8 / 17
56.7% KP
13,053
8% share
10,094g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
