Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 207 days ago
12 / 4 / 6
K / D / A
58.1%
Kill participation
1,191.2
Damage / min
19,202g
645.1 gold / min
37
11 placed · 13 cleared
292
9.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKratos#MVK
Gnar · Top
2 / 5 / 2
22.2% KP
17,643
19.5% share
11,816g
255 CS · 8.6/m
一只毛驴#666
Hecarim · Jungle
4 / 7 / 3
38.9% KP
8,591
9.5% share
10,727g
202 CS · 6.8/m
aierlanlaozhu#KR1
Orianna · Mid
3 / 7 / 4
38.9% KP
20,781
23% share
12,271g
287 CS · 9.6/m
DNS Revenge#KR 1
Corki · ADC
9 / 5 / 5
77.8% KP
35,371
39.2% share
16,113g
271 CS · 9.1/m
ovoowo#0213
Nami · Support
0 / 7 / 15
83.3% KP
7,930
8.8% share
8,292g
35 CS · 1.2/m
Red side
Victory송플랭크#김채연전용
Gangplank · Top
5 / 1 / 9
45.2% KP
28,973
24.7% share
16,167g
289 CS · 9.7/m
xX로블록스초고수Xx#이원영이다
Viego · Jungle
7 / 5 / 9
51.6% KP
20,590
17.6% share
13,123g
204 CS · 6.9/m
화이팅an#KR1
Morgana · Mid
6 / 3 / 8
45.2% KP
19,400
16.6% share
11,263g
190 CS · 6.4/m
밤이싫어#kr9
Yunara · ADC
12 / 4 / 6
58.1% KP
35,457
30.3% share
19,202g
292 CS · 9.8/m
카in#부산183
Nautilus · Support
1 / 5 / 16
54.8% KP
12,650
10.8% share
9,048g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
