Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 206 days ago
12 / 5 / 9
K / D / A
77.8%
Kill participation
1,251
Damage / min
23,427g
691.7 gold / min
55
18 placed · 9 cleared
357
10.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatggcc3#kr3
Rumble · Top
5 / 4 / 12
45.9% KP
40,527
27% share
14,297g
266 CS · 7.9/m
DK Sharvel#KR1
Pantheon · Jungle
15 / 4 / 7
59.5% KP
42,152
28.1% share
16,872g
243 CS · 7.2/m
mashushu#KR1
Tristana · Mid
10 / 4 / 10
54.1% KP
39,109
26% share
17,976g
321 CS · 9.5/m
집사와 고냠미#고냠미
Cho'Gath · ADC
5 / 8 / 7
32.4% KP
21,544
14.3% share
14,586g
236 CS · 7/m
家和萬事成#12370
Thresh · Support
2 / 7 / 15
45.9% KP
6,816
4.5% share
9,562g
42 CS · 1.2/m
Red side
Victory기리보이혁갓#아입니두
Ambessa · Top
1 / 12 / 10
40.7% KP
15,465
11.7% share
11,000g
226 CS · 6.7/m
달을가린구름이#2006
Lee Sin · Jungle
5 / 5 / 15
74.1% KP
26,151
19.8% share
16,228g
257 CS · 7.6/m
양여명#KR1
Aurora · Mid
6 / 8 / 9
55.6% KP
36,629
27.7% share
14,163g
266 CS · 7.9/m
밤이싫어#kr9
Corki · ADC
12 / 5 / 9
77.8% KP
42,368
32.1% share
23,427g
357 CS · 10.5/m
암영천왕#KoR
Nautilus · Support
3 / 7 / 17
74.1% KP
11,502
8.7% share
11,046g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
